Scamper

My first game as part of a team, in TAMK’s Game Academy program. Created in approximately 4 months and one of very few finished on time to release quality. Readability and learning by experimentation were design priorities.

Players guide a telekinetic rat through puzzles in a laboratory, with increasing variety in puzzle elements and interactions. I was responsible for virtually all visual elements in the final release, as well as some portion of level design and bug-fixing. Developed for mobile and touch-screen controls, released on the Google Play Store in 2016.

Role
Artist
For
TAMK Game Academy
URL
play.google.com/store/apps/details?id=fi.tamk.theone.scamper
Software
Photoshop, Unity

Example sprites.